For the photoless challenge.
Journaling: The evolution of the game addiction. It all started innocently enough. My brother and some of the other neighborhood kids had Atari systems and I would play from time to time. A little Frogger or Space Invaders or Breakout. It was fun but never a big deal to me. Later on we would pass downtime at work with a quick game of Minesweeper or few rounds of Solitaire. One day someone even brought in a copy of Lemmings on floppy disk. Then came Mahjong and Spider Solitaire and FreeCell (every game winnable with a little patience and strategy – how awesome is that?!). Next were the Shockwave games… especially Bookworm and Bejeweled. Ah, Bejeweled. That was the one that really sucked me in. So shiny. So fun. That deep rich voice congratulating me when I scored well. Eventually I drifted away from playing. When I got really stressed out I would still sometimes resort to game after game of Spider as a mind-numbing distraction, but that was about it.
Then came the smart phone. I had no interest in getting one, but when we got an iPhone for Kaylee last year, Mark decided I shouldn’t be the only one in the family without one. For a while I really didn’t do much that was “smart” on the phone. Eventually I downloaded a couple of games to help me pass time while waiting at kids’ appointments and such. I tried the phone version of Spider, but it wasn’t nearly as fun as the PC version. Then I found a version of Sudoku that I liked, and that kept me happy for a while. Then I added 4 Pics 1 Word. Not bad, but I got bored with it after a bit. Then one day I found TwoDots. Cute clean simple graphics. Strategy, but nothing too complex. No need for speed. (Have I mentioned that I hate timed games?) The challenge of leveling up. I was hooked. But I kept running out of levels. So I found 2048. Fun, but I missed the satisfaction of levels. How about Cascade? Awesome. Drat, out of levels again. Oh, a new one – Mystery Match! Fabulous (except for the randomly introduced occasional timed levels – curse you, Mystery Match)! Rats, out of levels again! Oh, an update! More levels! Yay! But how long will they last? What happens when I run out of levels again? I can feel withdrawal panic creeping in. I’d avoided Candy Crush like the plague after seeing so many friends and family members complain about how addictive it is. Hmmm… do I dare? 1.11.15
Doodles:
Wizardry (jelly beans, spider),
All The Everydays (smart phone),
Child of the 80’s (joystick, floppy disk, Tetris pieces),
It’s A Mystery (magnifying glass, lock),
Bookworms (bookworm),
Let’s Play (shapes) by Kate Hadfield
String, papers:
Let’s Play by Kaye Winiecki
Template:
Birchwood by Sara Gleason
Fonts: Century Gothic by Monotype, Bauhaus 93 by URW